3D Computer Graphics

Hasan Kayan
5 min readNov 16, 2023

In the realm of computer science, 3D computer graphics offer a mesmerizing intersection of mathematics, algorithms, and technology. While our digital devices primarily display two-dimensional content on their screens, delving into the realm of 3D graphics unveils a universe of immersive and dynamic representations. In this article, we’ll embark on a journey into the fascinating domain of 3D computer graphics, exploring the core principles, computational challenges, and real-world applications that make it an integral part of modern computing.

Foundations of 3D Graphics:

At its core, 3D computer graphics revolve around the manipulation of geometric data to represent objects and scenes in three dimensions. For software developers, this involves diving into the intricacies of 3D geometry, matrix transformations, and rendering algorithms. The task at hand is not merely rendering an image but constructing a virtual world from the ground up. For all kind of three dimensional views on computers are basically a simple data displaying mechanism for visualizations.

The Power of Algorithms:

One of the key aspects of 3D graphics from a developer’s perspective is the reliance on algorithms. These algorithms determine how objects are represented, how light interacts with surfaces, and how the final image is generated. Concepts such as ray tracing, rasterization, and shading are central to creating realistic and visually compelling 3D environments. Remember all of these algorithms and concepts aims to genarete 3D graphics on 2D screens by a bunch of data.

From Vectors to Pixels:

In the world of 3D graphics, everything is represented mathematically. Vectors, matrices, and transformations are the building blocks that define the position, orientation, and appearance of objects. As a developer, understanding these mathematical concepts is crucial for creating and manipulating 3D scenes. At later articles I will examine each of these terms more detailedly.

Real-Time Challenges:

The demands of real-time 3D graphics, as seen in video games and simulations, present unique challenges. Balancing performance and visual quality requires optimizing rendering pipelines, leveraging parallel processing, and harnessing the capabilities of modern graphics hardware. On the other hand, real time interactions for 3D graphics are a bit different than normal 2D mouse controls.

Applications in Software Development:

Beyond entertainment, 3D computer graphics play a pivotal role in various software domains. From scientific simulations and medical imaging to data visualization and virtual reality, software developers leverage 3D graphics to solve complex problems and enhance user experiences.

Virtual World

In virtual reality, we need fast responses and greate user interactions to create a qualified virtual environment. However for easier systems we may need a little bit less performance, like 3D CAD programs, 3D animations, displaying 3D graphics but they still need high performance and optimized environments.

Latest Approaches

For 3D computer graphics one of the latest approach is using 3D graphics on web development. Nowadays, web development tools has evolved in an incredible way and now mostly for frontend development we are able to use 3D environments. For this article I will have an introduction of Three.js and at the later articles I will try to explicate detailedly. As you know one of the most popular programming language JavaScript it is a software language that is specialized especially in the field of web development and has many frameworks and libraries. The JavaScript library that I want to examine in this article is a web library published as open-source and specialized on 3D graphics.

Three.js has many featurus to create interactive, 3D graphics based JavaScript library which is avalible for everyone as an open-source project. Here in this library almost everything we need to create 3D graphics are ready-made structures. It simplifies the process of working with WebGL, a web standard for rendering 3D graphics in browsers, by providing a higher-level abstraction. Three.js is open-source and actively maintained, making it a popular choice for web developers interested in incorporating 3D graphics and animations into their projects.

The Main Key Aspects of Three.js

  1. Cross-Browser Compatibility: Three.js is designed to work across different web browsers, ensuring a consistent experience for users on various platforms. It abstracts away many of the complexities of dealing directly with WebGL, making it more accessible.
  2. Scene Graph: Three.js uses a scene graph to organize and manage objects in a 3D space. This hierarchical structure makes it easier to manipulate and control different elements within a 3D scene.
  3. Geometries and Materials: Three.js provides a variety of built-in geometries (such as cubes, spheres, and planes) and materials (like Lambert, Phong, and Basic) that you can use to create and style 3D objects.
  4. Lights and Cameras: The library includes various types of lights (ambient, directional, point, spot) and cameras that help you control the lighting and viewpoint of your 3D scene.
  5. Animation and Interactivity: Three.js facilitates the creation of animations and interactive elements. It supports keyframe animations, morph targets, and provides methods for handling user input, making it suitable for developing interactive 3D applications.
  6. VR (Virtual Reality) Support: Three.js has features that support virtual reality applications, allowing developers to create immersive experiences for VR-enabled devices.
  7. Extensions and Plugins: The Three.js community actively contributes extensions and plugins that enhance its functionality. These can include additional effects, loaders for various 3D file formats, and other useful tools.
  8. Documentation and Community: Three.js has comprehensive documentation and an active community, making it easier for developers to learn and find support for their projects.

Al of these key aspects helps us to create interactive 3D frontends with high performance and high compatibility.

Thank you for reading, I am currently working on Three.js and soon I will publish new and more detailed articles about Three.Js.

Open-Source Three.Js: https://github.com/mrdoob/three.js

You can also check this awsome library by its source code…

--

--